To celebrate Half-Life 2‘s 20th anniversary, Valve has rolled out a major update for the iconic game, introducing Steam Workshop support and new developer commentary. Adding to the festivities, a newly released documentary offers fans an in-depth retrospective, featuring candid interviews with the development team about the game’s creation, its episodic expansions, and the enigmatic Episode 3 that never saw release.
Half-Life 2: 20th Anniversary Documentary
For the first time, viewers can see concept art and in-progress test footage from the long-abandoned Episode 3, which was initially set in the Arctic as Gordon Freeman pursued the icebreaker ship Borealis. Although only early prototypes were ever created, the footage reveals two standout features: an innovative “ice gun” and a shapeshifting liquid enemy called “the blobs.”
The ice gun would have allowed players to spray ice to form temporary cover, freeze enemies, or even create a gliding ice path in a “Silver Surfer mode.” Meanwhile, the blobs, fluid-like enemies, could absorb objects and enemies, morph into new shapes, and move through tight spaces—though their full potential as gameplay elements remains speculative.
Several developers reflect on why Episode 3 was never completed. Some cite fatigue after years of working within the Half-Life universe, while others mention doubts about episodic gaming and the allure of new projects, like Left 4 Dead. Gabe Newell himself admits to creative uncertainty, saying, “I couldn’t figure out why doing Episode 3 was pushing anything forward.” Yet, in hindsight, some team members regret not finishing the story.
Writer Marc Laidlaw, who later released a semi-autobiographical short story summarizing Episode 3, describes the creative excitement behind the project as bittersweet. “I still don’t know what it would have been,” he admits, noting the unfulfilled promise of early ideas.
The documentary sheds light on the enduring legacy of Half-Life 2, the challenge of meeting fan expectations, and the philosophical debates that shaped Valve’s path forward. For fans, it’s a tantalizing glimpse into what could have been—and a reminder of why Half-Life remains such a beloved series.